3D wall data parameters
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#include <wall_3d.h>
3D wall data parameters
Definition at line 38 of file wall_3d.h.
Number of wall triangles
Definition at line 39 of file wall_3d.h.
◆ xmin
Minimum extend on x-direction [m]
Definition at line 40 of file wall_3d.h.
◆ xmax
Maximum extend on x-direction [m]
Definition at line 41 of file wall_3d.h.
◆ xgrid
Octree cell width in x-direction [m]
Definition at line 42 of file wall_3d.h.
◆ ymin
Minimum extend on y-direction [m]
Definition at line 43 of file wall_3d.h.
◆ ymax
Maximum extend on y-direction [m]
Definition at line 44 of file wall_3d.h.
◆ ygrid
Octree cell width in y-direction [m]
Definition at line 45 of file wall_3d.h.
◆ zmin
Minimum extend on z-direction [m]
Definition at line 46 of file wall_3d.h.
◆ zmax
Maximum extend on z-direction [m]
Definition at line 47 of file wall_3d.h.
◆ zgrid
Octree cell width in z-direction [m]
Definition at line 48 of file wall_3d.h.
◆ depth
Depth of the octree
Definition at line 49 of file wall_3d.h.
◆ ngrid
Number of cells computational volume is divided to in each direction. ngrid = 2^(depth-1)
Definition at line 50 of file wall_3d.h.
◆ wall_tris
real* wall_3d_data::wall_tris |
Array of wall triangle coordinates
Definition at line 52 of file wall_3d.h.
◆ tree_array_size
int wall_3d_data::tree_array_size |
Number of elements in tree_array
Definition at line 53 of file wall_3d.h.
◆ tree_array
int* wall_3d_data::tree_array |
Array storing information what triangles given octree cell stores.
First ncell elements store the array position where data for a given cell begins, where the cell index is icell = ix * ngrid**2 + iy * ngrid + iz. The first element in the cell data, i.e. tree_array[tree_array[icell]], is the number of triangles in this cell, ntriangle, and the next ntriangle elements are the triangle indices.
Definition at line 63 of file wall_3d.h.
The documentation for this struct was generated from the following file: