3D wall offload data
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#include <wall_3d.h>
3D wall offload data
Definition at line 16 of file wall_3d.h.
int wall_3d_offload_data::n |
Number of wall triangles
Definition at line 17 of file wall_3d.h.
◆ xmin
real wall_3d_offload_data::xmin |
Minimum extend on x-direction [m]
Definition at line 18 of file wall_3d.h.
◆ xmax
real wall_3d_offload_data::xmax |
Maximum extend on x-direction [m]
Definition at line 19 of file wall_3d.h.
◆ xgrid
real wall_3d_offload_data::xgrid |
Octree cell width in x-direction [m]
Definition at line 20 of file wall_3d.h.
◆ ymin
real wall_3d_offload_data::ymin |
Minimum extend on y-direction [m]
Definition at line 21 of file wall_3d.h.
◆ ymax
real wall_3d_offload_data::ymax |
Maximum extend on y-direction [m]
Definition at line 22 of file wall_3d.h.
◆ ygrid
real wall_3d_offload_data::ygrid |
Octree cell width in y-direction [m]
Definition at line 23 of file wall_3d.h.
◆ zmin
real wall_3d_offload_data::zmin |
Minimum extend on z-direction [m]
Definition at line 24 of file wall_3d.h.
◆ zmax
real wall_3d_offload_data::zmax |
Maximum extend on z-direction [m]
Definition at line 25 of file wall_3d.h.
◆ zgrid
real wall_3d_offload_data::zgrid |
Octree cell width in z-direction [m]
Definition at line 26 of file wall_3d.h.
◆ depth
int wall_3d_offload_data::depth |
Depth of the octree
Definition at line 27 of file wall_3d.h.
◆ ngrid
int wall_3d_offload_data::ngrid |
Number of cells computational volume is divided to in each direction. ngrid = 2^(depth-1)
Definition at line 28 of file wall_3d.h.
◆ offload_array_length
int wall_3d_offload_data::offload_array_length |
Length of the offload array
Definition at line 31 of file wall_3d.h.
◆ int_offload_array_length
int wall_3d_offload_data::int_offload_array_length |
Length of the int offload array
Definition at line 32 of file wall_3d.h.
The documentation for this struct was generated from the following file: