Here is a list of all documented functions with links to the documentation:
- w -
- wall_2d_find_intersection() : wall_2d.h, wall_2d.c
- wall_2d_free_offload() : wall_2d.h, wall_2d.c
- wall_2d_hit_wall() : wall_2d.c, wall_2d.h
- wall_2d_init() : wall_2d.c, wall_2d.h
- wall_2d_init_offload() : wall_2d.c, wall_2d.h
- wall_2d_inside() : wall_2d.c, wall_2d.h
- wall_3d_free_offload() : wall_3d.c, wall_3d.h
- wall_3d_hit_wall() : wall_3d.c, wall_3d.h
- wall_3d_hit_wall_full() : wall_3d.c, wall_3d.h
- wall_3d_init() : wall_3d.c, wall_3d.h
- wall_3d_init_octree() : wall_3d.c, wall_3d.h
- wall_3d_init_offload() : wall_3d.h, wall_3d.c
- wall_3d_init_tree() : wall_3d.c, wall_3d.h
- wall_3d_quad_collision() : wall_3d.c, wall_3d.h
- wall_3d_tri_collision() : wall_3d.c, wall_3d.h
- wall_3d_tri_in_cube() : wall_3d.c, wall_3d.h
- wall_free_offload() : wall.c, wall.h
- wall_get_n_elements() : wall.c, wall.h
- wall_hit_wall() : wall.c, wall.h
- wall_init() : wall.c, wall.h
- wall_init_offload() : wall.c, wall.h
- write_output() : ascot5_main.c, ascot5_main.h
- write_rungroup() : ascot5_main.c, ascot5_main.h